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News: Welcome to the BZU Archive dated December 24, 2009. Topics and posts are in read-only mode. Those with accounts will be able to login and browse anything the account had access granted to at the time. No changes to permissions will be made to be given access to particular content. If you have any questions, please reach out to squirrelof09/Rapazzini.
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Author Topic: BZ2 yearly tournament: Sign up  (Read 3930 times)
Mr X

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« Reply #45 on: December 11, 2009, 02:43:58 pm »

Maybe an invisible, uncollidable version of the command vehicle?

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What do I put here?

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« Reply #46 on: December 11, 2009, 04:09:40 pm »

Would the arbiter be able to see everything? As in, would he be able to see both radars?

Zero Angel

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« Reply #47 on: December 11, 2009, 05:50:00 pm »

The arbiter COULD use a command vehicle that has an extremely large radar range. There are also ways to make it impossible to exit the vehicle -- but that would mean that it would be impossible to get good angles on the action. The best way to spectate, in my opinion, would be to put the spectator/arbiter in a SAV class vehicle (much like the fury). This would allow him to have a lower or higher view of the action, depending on what he would prefer -- as well as be unhindered by terrain.

If the spectator's vehicle is set to the neutral team, has no geometry (or geometry could be allowed, as long as it is not distracting), and has no radar signature -- then it would be unnecessary to include specials onto the spectator ship.
« Last Edit: December 11, 2009, 05:53:20 pm by Zero Angel » Logged

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« Reply #48 on: December 13, 2009, 05:46:52 am »

Has anyone even looked at the spectator vehicle i posted Tongue? Its perfect for this.

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« Reply #49 on: December 13, 2009, 09:41:23 am »


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      ...-W7E = Win 7 Expert                {W7U}-ComputerMaster1st-W7E
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